A low-poly walking simulator that puts you into a desolate, fully-greyscale forest that is devoid of life. While moving through this world, you must destroy blinking, disruptive roots that are burdening your path and the space around you. Sometimes these roots spawn new life, and sometimes a human, Charlie, appears. As you play through, the world will gradually saturate and life will begin to populate around you.
Charlie has a story to tell and it is your choice about if you want to follow and listen, or walk away and continue restoring the forest.